Into the Pixel 2016
Into the Pixel (ITP) has established itself as the annual opportunity for video game artists to receive critical review of their creative achievements by peers in the both digital interactive world and traditional fine art experts. The ITP collection has been on exhibit at GDC, PAX East, South by Southwest, SIGGRAPH Asia, the Toronto International Film Festival, and the D.I.C.E. Summit, among others. For more information on the collections, please visit www.intothepixel.com.
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Title: A Mother's Imperative
Game: Rush Blast
Artist: Concept Artist/Illustrator: Tommy Kinnerup, Illustrator: Esben Rasmussen -
Title: Cliff Walk
Game: Edge of Nowhere
Artist: David Guertin -
Title: Corvette In Hangar
Game: Dreadnought
Artist: Yuriy Mazurkin, Mathias Wiese -
Title: Corvo
Game: Dishonored 2
Artist: Sergei Kolesov -
Title: Dungeon Concept
Game: ReCore
Artist: Todd Keller, Kip Carbone -
Title: Dwarven Valley
Game: Guild Wars 2
Artist: Daniel Dociu -
Title: Eclipse
Game: No Man's Sky
Artist: Concept Artist: Kuldar Leement -
Title: Geralt and Ciri
Game: The Witcher 3: Wild Hunt
Artist: Bartłomiej Gaweł -
Title: Lunar Revel
Game: League of Legends
Artist: League Art Team -
Title: Merryn's Leviathan
Game: Song of the Deep
Artist: Sing Ji -
Title: Red Riding Hood
Game: Layers of Fear
Artist: Paweł Kot -
Title: Takkar Face
Game: Far Cry Primal
Artist: Patrick Lambert -
Title: The Satellite Chalet
Game: Headlander
Artist: Derek Brand -
Title: Tire Swing
Game: Unravel
Artist: Martin Sahlin, Dick Adolfsson, Henrik S?der, Mikael Kainulainen, Leif Holm
