The eight and one-half minute promo for Xbox’s Halo2 was, arguably, the most eagerly anticipated event of E3.
“The reason people, I think, have fallen in love with Halo, is simply because it’s a fun universe to be in, and it’s a compelling universe to be in. It’s a great story.” Mentions Pete Parsons, manager of Bungie Studios, who helped design the game.
Hundreds of disciples withstood long lines and claustrophobic crowds to gather around a giant screen. After what must have seemed like days of anxious expectation, images from the wildly inventive game bombarded willing onlookers. Armored soldiers descended from an angry sky in reinforced pods. A searing gun battle ensued. The Kids Practically Swooned.
Halo 2 is gonna be HaloHuge.